top of page

Card Gameology

Cardgameology allows students to be immersed in play. Students will be exposed to Social and Emotional Learning (S.E.L.) concepts through play. Students learn to work as a team and have feelings associated with winning and losing. As a culminating activity, students will develop and design their own card game that can be used to play with friends or take home and play with family. Cardgameology reinforces teaching in Math and Language Arts and is heterogeneous to meet the needs of states that utilize (S.O.L.s, Common Core, Essential Standards, and more). In addition, it also incorporates S.E.L. and project-based learning.  

bottom of page